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Reported Bugs in Oangband 1.1.0
The recharge time for Celeborn does not match the info file. Shapechange mana abuse issues. Must type "_" to enter stores while poisoned. Typo in "Serpent of Chaos" description text. * Items in stores (including home) may duplicate themselves into new slots. Any information on this bug is very appreciated! The bonus hps from Athletics and mana from Clarity are temporarily lost when reloading a saved game. "Brand Ammunition" effects can not target ammo in the quiver. Worn cursed items can be "thrown" off the player. Uncursed, but still bad, items may be sold. Failed attacks from invisible monsters disturb the player, but cause no message. The "show high scores" menu option in Windows is broken. Macros bound to "`" may cause problems in stores. Monster memory confusion between Shard Balls and Confusion Balls. Player ghost challenge messages may not appear consistently. Items that cannot be taken off are not autoinscribed as {cursed}. The trap detection from the Staff of Radgast may not work properly. AI bug after teleport away. (Can not reproduce - fixed by mistake?) Monsters may attack more slowly into trees. (Can not reproduce) Problems between path_temp/windows/cygwin in the windows build. (Not currently used) (* Fixed in development) Other Issues in Oangband 1.1.0
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